S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (crash) via a long nickname, which triggers an exception.
6.8AI Score
0.117EPSS
Stack-based buffer overflow in the IPureServer::_Recieve function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to execute arbitrary code via a compressed 0x39 packet, which is decompressed by the NET_Compressor::Decompress function.
8.3AI Score
0.185EPSS
Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server crash) via a crafted packet with a 0xc1 value that contains no compressed data, which triggers a copy of a large amount ...
7AI Score
0.019EPSS
The MultipacketReciever::RecievePacket function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server termination) via a crafted packet without an expected 0xe0 or 0xe1 value, which triggers the INT3 instruction.
6.8AI Score
0.029EPSS